What each network needs in order to connect, how brand channels and Pages work, and what to do when a channel is marked disconnected.
A connected channel is a permission you granted a network to act on your behalf — to broadcast, to upload, or to post. We never see your password; the network shows you its own approval screen, and we receive only the permission you approved.
Signing in to the network (YouTube, Facebook, Instagram, TikTok, X, LinkedIn, Threads, Twitch and Kick) — the network's own sign-in screen opens, you approve, and you land back on the Connections page.
Pasting a stream key — for destinations that offer no automated interface: Rumble, TikTok Live, and custom destinations of type RTMP, SRT, WHIP and HLS. Here you paste a server address and a stream key you obtained from the network itself.
Alongside these there are inbound sources — WhatsApp and Telegram — which bring material in rather than being broadcast destinations.
YouTube — an account with live streaming already enabled. The approval screen opens in your interface language. If you have Brand Channels, they appear after connecting, under that connection's channel management, and that is where you choose which channel a broadcast goes to. YouTube is both a live destination and an upload destination.
Facebook — Pages only. On Facebook's approval screen, tick every Page you may want to broadcast to: a Page you did not tick there simply will not be available here, and that is by far the most common cause of "my Page is missing". A personal profile is not a publishing destination, and once a connection has Pages the profile disappears from the list. Facebook Groups are not supported.
Instagram — a business account linked to a Facebook Page. Instagram is a publishing destination for a finished video, not a live destination here.
TikTok — two separate things. The ordinary TikTok connection is for uploading videos. TikTok Live is a separate paste-a-key connection, because TikTok does not expose its live address through an automated interface; that key changes with every session and has to be pasted again.
Twitch — fully automatic for live: once connected we fetch the stream key from Twitch ourselves. There is no way to upload a finished video to it.
Kick — live, using the stored address and key.
X and Threads — publishing destinations.
LinkedIn — publishing to your personal profile and to organisation pages you administer. LinkedIn Live requires LinkedIn to have approved Live for your account, and then a stream key pasted onto the existing connection.
How many accounts you can connect follows your plan.
A permission you granted is not permanent. It ends when you change a password, when you remove the permission in the network's own settings, or simply when enough time has passed. Facebook and Instagram, for instance, provide no automatic renewal — there, reconnecting is the only way.
The system checks connections in the background rather than waiting for you to discover it mid-broadcast. When a connection breaks you will see:
The reason is always stated: authorisation revoked, token expired, or no Page linked to the connection.
Reconnecting is one click. From a broadcast or scheduling screen a small network window opens and you return to exactly where you were, without losing what you had already filled in. The permission is written onto the same connection — no duplicate channel is created.
About half an hour before a scheduled broadcast your chosen destinations are checked, including the Page tokens on Facebook. If something is wrong you get a notification naming the channel and the reason, while there is still time to fix it. A broken channel also raises a warning as you create the schedule, with the option to connect it there and then.
Almost always because it was not ticked on Facebook's approval screen. Reconnect and tick every Page there. If the Page is managed through Business Manager, it can also be added by its Page ID.
No. Groups are not a supported destination. Facebook destinations here are Pages.
That is correct. Instagram is used here to publish a finished video rather than as a live destination. It appears in the publishing window.
It depends on the network. YouTube renews itself in the background; Facebook and Instagram need reconnecting every few weeks. Either way you are notified before it affects a broadcast.
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