StreamLive Pro Studio system requirements: Windows 10 or 11 64-bit with a DirectX 12 GPU, or macOS 13 or later; what was tested, disk space and how to check.
StreamLive Pro Studio, the desktop live production app from StreamLive Pro, is planned to need Windows 10 or 11 (64-bit) with a DirectX 12 graphics card, or macOS 13 (Ventura) or later. It is not released yet: version 0.5.0 is a test version with no public download, and these requirements may change before release. It was tested on Windows 11 with an NVIDIA RTX card and on a Mac with Apple silicon; Intel Macs are not tested yet.
| Requirement | Windows | Mac |
|---|---|---|
| Operating system | Windows 10 or 11, 64-bit | macOS 13 (Ventura) or later |
| Graphics | A graphics card with DirectX 12 (NVIDIA, AMD or Intel) | Apple silicon (M-series) tested |
| Tested on | Windows 11 with an NVIDIA RTX card | A Mac with Apple silicon |
| Not tested | Not stated | Intel Macs |
| Status of the build | Test builds exist | The 0.5.0 Mac build is still being tested |
Disk. Recording several cameras at once needs a fast drive with free space. The app shows how many hours of recording are left.
Internet. Recording and switching work on the computer itself. Signing in and going live need the internet. For upload speed, see Upload speed and bitrate for multistreaming.
The encoder setting is Automatic by default: it uses the graphics card (NVIDIA NVENC, AMD, Intel Quick Sync or Apple) and falls back to the processor by itself if it has to. You can also pick the processor on purpose, for a computer whose graphics card has trouble, but that uses a lot of processor and extra outputs are not recorded.
Recording quality choices in the test version, and what they write per hour:
| Choice | Program | Each camera (ISO) | Meant for |
|---|---|---|---|
| Standard | 6 Mbps | 8 Mbps | Talks and lessons; about 3.5 GB an hour for the program |
| High | 12 Mbps | 12 Mbps | Editing and YouTube |
| Very high | 24 Mbps | 20 Mbps | Heavy colour work; large files |
| Near lossless | Very large files | Very large files | A master copy |
For example, a one-hour show at Standard with the program and three cameras writes the program file plus three larger camera files, so plan for well over 10 GB. These values belong to the test version and may change.
| Symptom | Likely cause | Fix |
|---|---|---|
| Recording is not available | The graphics card cannot encode video | Update the graphics driver and restart the app |
| A few frames lost while recording many cameras | The graphics card is already encoding as much as it can | Stop another recording or output, or choose a lower quality |
| Disk fills during a show | Too many cameras at a high quality on a small drive | Use Standard, record fewer cameras or use a bigger, faster drive |
| Runs slowly on an Intel Mac | Intel Macs are not tested yet | Use the browser studio on that Mac for now |
A card with DirectX 12 on Windows, from NVIDIA, AMD or Intel. It was tested with an NVIDIA RTX card on Windows 11.
The plan is Windows 10 or 11, 64-bit. Testing so far was on Windows 11.
The plan is macOS 13 or later, and testing so far was on Apple silicon. Intel Macs are not tested yet, so we cannot say how it will run on them.
Recording and switching work on the computer itself. Signing in and going live need the internet.
No. The plan is 64-bit Windows 10 or 11 only.
ISO recording saves every camera to its own file, next to the switched program. Why editors want it, what it costs in disk space, and where StreamLive Pro offers it.
Where is my live stream recording?Where is my live stream recording? Check Past streams and Storage, keep the video within about two hours, and learn why some broadcasts have none.
Live streaming on a Mac without installing softwareGo live from a Mac with nothing to install: the browser studio in Safari or Chrome, the macOS permissions to allow, and when an app is still better.
Remove a black background from a logo with the luma keyLogo shows in a black box on air? The luma key in the browser studio turns the dark parts transparent. Where the slider is, what value to start with, and its limits.
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