A complete guide to sending one broadcast to YouTube, Facebook, Instagram, TikTok and more — from the first connection to going on air.
Streaming to several networks at the same time is called multistreaming. Instead of sending your video separately to each network, you send it once to us and we distribute it onward to every destination you have connected. That is what makes it possible to reach up to twenty networks from a home internet connection: your computer uploads one stream, not twenty. How many at once depends on the plan: 3 on Creator, 6 on Pro, 20 on Studio, 2 during the trial.
Open Connections in the sidebar, click Add a connection, and choose the network you want. The network's own sign-in window opens, and you approve the connection there. We never see your password — only the permission you granted.
Two things to watch on YouTube: the account must be verified and live streaming must already be enabled on it, and if you have a Brand Channel, pick that on the chooser rather than your personal Google account.
On Facebook you broadcast to a Page. If you manage several Pages you will see them all listed and can pick which one this broadcast goes to.
The Live Stream screen shows every channel you have connected, on the To: line under the preview and in the Channels tab. Tick the ones this broadcast is going to. Each destination can carry its own title and description — YouTube and Facebook behave differently in search, and a different title on each is often worth it.
A status mark sits beside every channel. Green means the connection has been checked and works. If a channel is marked unhealthy, clicking it opens a reconnect window in place; you do not have to leave the screen.
The studio is what your audience sees. You can add:
Switching between layouts takes one click and goes out immediately.
Start Broadcasting starts the broadcast to every destination you ticked. It takes ten to thirty seconds before the networks begin showing video — that is the time they need to accept the signal, not a delay on our side.
While you are on air you can see viewer counts per network, your connection quality, and the chat from YouTube and Facebook in one place.
The system notices a disconnection and reconnects on its own, resuming from where it stopped. If your network weakens, video quality steps down rather than letting the broadcast fail.
If one destination fails — an expired Facebook token, say — the others carry on. You are told which one dropped.
Vertical Shorts are cut from the broadcast automatically. To keep the full recording, press Record during the broadcast or Keep recording on its card in Past streams soon after it ends; otherwise it is removed about 2 hours after the end. A kept recording can be downloaded, or opened in the editor to add captions and translation.
New here? The first live, step by step covers sign-up to on-air, and going live on each network lists what every network asks for.
It depends on your plan. On the higher plans you can stream to every channel you have connected simultaneously, including several Pages or channels on the same network.
No. The studio runs in your browser. If you already work in OBS or vMix you can send us their signal over RTMP and we distribute it onward.
Every network adds its own delay, from a few seconds to about half a minute. That is their viewing latency, not the broadcast.
Yes. You can join your phone as a camera by scanning a code, or broadcast directly from the browser on the phone.
Restream distributes one stream to many networks and does it well. This is what changes when distribution is the first step of a product rather than the whole.
Stream a Microsoft Teams meeting to YouTube and FacebookSend a Microsoft Teams meeting to StreamLive Pro with the Custom Streaming app (RTMP-Out), then on to YouTube, a Facebook Page and more: admin setting and steps.
Stream a Webex meeting to YouTube and Facebook togetherSend a Webex meeting or webinar to StreamLive Pro with Webex's "Other streaming services" option, and from there to YouTube, a Facebook Page and more: fields and fixes.
What is multistreaming, and how does it work?What is multistreaming: one live broadcast sent to several networks at once. How it works, why a cloud relay saves upload, what each network demands, and its limits.
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